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(Screenshots at bottom of this page)

Notes: This game was made by one of the InterAx beta testers. It demonstrates many features of InterAx, and is a great way to learn how to work with flags and objects in a "real world" situation. Below is a list of what this game demonstrates:

  • Using flags to control objects' visibility
  • How to play a soundtrack, and change it throughout the game
  • How to play AVI movies
  • Implementing a scoring system, and adding to the score by use of the Responder Object in response to the user doing things that are necessary to finish the game
  • Implementing the Map & Locations
  • Using Inventory Items and the Goodie Object
  • Overall, the game demonstrates uses of the following object types: Link, Ambient, HotSpot, Goodie, Reactor, Responder, Delay, and Multi-Trigger

To install: Download the file and unzip to your hard drive. Important: The zip file contains sub-folder information. In order for the game to work properly, please be sure that the 'Use folder names' option is enabled in WinZip prior to unzipping.

To run the game, double-click on Game.exe. Note: The 'Debugging' option was enabled in this project, therefore there will be a small 'Debug' icon in the upper-left corner of the game screen. There will also be a 'Debugging Window' visible. These were left enabled so that you can better understand how the game works as it is played.

To view the demo in the InterAx Editor, load the *.iax project file into InterAx.


Product Name/ Version: Wonderland

Date Posted: March 2nd, 2004

License : Free

File Name : Wonderland_302.zip

File Size : 8,403 KB (8.20 MB)

File Type: Zip (For more information on the Zip file format, click here.)

System Requirements:See InterAx Editor requirements. Also, if you have not already installed the InterAx Editor, then you will first need to install the InterAx Support.

Download Wonderland


 

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